
Unity - Scripting API: PrimitiveType.Cube
// Creates a cube primitive public class ExampleClass : MonoBehaviour { void Start() { GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); } }
Unity - Scripting API: GameObject.CreatePrimitive
public class Example : MonoBehaviour { // Create a plane, sphere and cube in the Scene. void Start() { GameObject plane = GameObject.CreatePrimitive(PrimitiveType.Plane); GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); cube.transform.position = new Vector3(0, 0.5f, 0);
Unity - Manual: Primitive and placeholder objects
The default Cube primitive is a white cube with six sides, which are 1 x 1 units. The cube is textured so the image repeats on each side. Cubes are often used to construct walls, posts, boxes, steps and other similar objects or as a useful placeholder during development.
Making a Cube | Unity Tutorial – Mammoth Interactive
To learn how to build 30 virtual reality games in Unity, check out our Unity 3D course! There are a number of primitives, or elements, that you can create in Unity, such as a cube. Later, you can create more complex 3D elements in modeling programs, such as Blender.
Creating a Cube Mesh In Unity3D - GitHub Pages
2016年4月30日 · Unity lets us create dynamic meshes with scripts. Creating meshes on the fly (at runtime) allows us to create procedurally generated terrain, for example a voxel terrain like MineCraft uses can be built with dynamic meshes in unity. We are going to create a cube mesh from script. So lets start by defining the vertices of our cube.
帮你理清Unity是如何创建一个Cube的 - 技术专栏 - Unity官方开发 …
2021年3月27日 · 文章分为前言部分和实操部分,实操部分会使用代码实现一个Cube的创建(依次创建meshfilter,meshrenderer,collider),实操之前先对我们要生成的Cube对象的组成部分做一个简单的介绍。 接下来我们先创建一个Unity默认的Cube。 Unity中一个三维对象的组成部分之一就是MeshFiter,一般中文叫他网格过滤器,这个组件决定了三维对象最终的形状和大小,比 …
How to dynamically create a cube and color it? - Unity Discussions
2013年7月2日 · I am a week into Unity and am confused about coloring a dynamic cube in javascript. I’ve been searching for over 2 hours and can’t grasp the right way to do so. I know in logic I have to create the material and give it a color but, I …
立方体贴图 - Unity 手册
在 Import Settings 中,将 Texture Type 设置为 Default、Normal Map 或 Single Channel__,并将 Texture Shape__ 设置为 Cube。然后,Unity 自动将纹理设置为立方体贴图。 立方体贴图纹理导入类型. 系统支持几种常用的立方体贴图布局(在大多数情况下,Unity 会自动检测到它们)。
Rounded Cube, a Unity C# Tutorial - Catlike Coding
In this tutorial we'll create a rounded cube with a single mesh. This tutorial follows Procedural Grid. It has been made for Unity 5.0.1 and up. Rounded cubes in various shapes. After tackling 2D grids, the next logical step is to procedurally generate 3D structures. Let's have a …
Attaching an Image to a 3D Cube - Unity Discussions
2015年7月12日 · Either you apply a material using the billboard texture directly to the cube, or you apply it to a plane and place that on the cube’s surface. Either way, you have to UV Map it. This is done either in your 3d modelling application or via script.
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