
TI-99/4A development resources - AtariAge Forums
2024年12月4日 · RXB 2024B TI-99/4A. Rich Extended Basic (RXB) is an updated version of TI Extended Basic. Most bugs in XB have been fixed in RXB and GKXB is in the main core of RXB. RXB has features no other XB has such as batch processing, SAMS support, hard drive access or updated CALL routines.
TI BASIC/TI EXTENDED BASIC Games that are worth to be compiled...
2020年9月13日 · There are some games that have the gameplay ruined by the slowness of TI BASIC/TI EXTENDED BASIC. Some of them are worth to be compiled to try to see if the gameplay is improved by speed! Of course, it's not enough to just compile them, since you need to adjust the speed for input, etc. The XB256 by Harry Wilhelm is very useful in this case.
TI Basic + sprite games - TI-99/4A Computers - AtariAge Forums
2017年12月18日 · 4. (Only first time) Reset Ti99/4A. 5. Enter Ti-Basic and Load special file from tape with OLD CS1. 6. RUN program and after few seconds, screen shows black lines. Press any key (letter A,B ecc.) and ENTER key: you get MEMORY FULL. 7. Write NEW and press ENTER key. 8. Load TI BASIC game BALL from tape with OLD CS1 and RUN game. Same process …
TI- BASIC game source code - TI-99/4A Computers - AtariAge …
2018年8月20日 · eliza in ti basic. It uses an external text file for the responses, so you will have make the second spoiler into a DV80 file. It's not too speedy taking about 3 seconds to generate a response, but it's still fun.
Introducing Structured Extended BASIC and TiCodEd - TI-99/4A ...
2020年12月12日 · I changed all jump-destinations to labels and removed the line-numbers. The GOTO-mess remained. So yes, TiCodEd is a good way to conclude old developments, with large a screen and syntax-highlighting, but nice code requires a full re-write. My speedy.sbx example is also a port of 1983 TI Basic program, but it is small enough to be easily ...
Who created TI-99 BASIC, TI or MS? - Page 3 - AtariAge Forums
2019年8月24日 · The origins of TI-BASIC for the TI-99/4 line has a bit of a fuzzy history. On the one hand some sources have claimed that Microsoft is the authors of TI-BASIC. But on the other hand some TI engineers involved in the creation of TI BASIC have either disputed this claim or at best do not recognize it.
Joystick Port interfacing - TI BASIC & CONSOLE ONLY
2017年2月10日 · The basics i.e TI BASIC - proof of principle. To look at the Joystick port interfacing options I made a little test rig as attached: ( Does anyone know how to embed a photo?) The Video output gives a 12 volts feed and the Cassette port gives the System Ground. The Purple wire is the 12 volts supply from the Video connector.
Who created TI-99 BASIC, TI or MS? - Page 5 - AtariAge Forums
2019年8月24日 · Some of it address TI Basic vs XB differences and fixes in XB vs Basic. TI Basic could never have been written by Microsoft as those basics are very different in so many ways. I think the confusion is a later version of Basic for Business Computers made by TI that could run IBM or Microsoft DOS.
TI BASIC/TI EXTENDED BASIC Games that are worth to be compiled...
2020年9月13日 · For what it's worth, you have the ability to use the original runtime routines if you are compiling a TI BASIC program. From page 17 of the manual: USING RUNTIME ROUTINES FROM THE ORIGINAL COMPILER. If your program is written in TI BASIC you can now use the runtime routines that were part of the original TI BASIC compiler.
Extended BASIC G.E.M. - TI-99/4A Development - AtariAge Forums
2019年12月30日 · These changes to the limit checks allow XB+ to run TI BASIC programs that use character sets 15 and 16, and usually at a considerable increase in speed. There are changes to the line editor that make programming easier. You can enter long XB lines with up to 12 lines of code instead of the usual 5. The cursor repeat speed is faster.