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NES - Super Mario Bros. - The Spriters Resource
HOT TAKE: I think Super Mario Bros.' underwater levels are way too underused. For being such unique sections and using different controls rather than the standard platforming, a grand total of TWO LEVELS in the game utilize this change in gameplay (World 2-2 and World 7-2), and they're both the same level, just with different enemy placements.
NES - Super Mario Bros. - Mario & Luigi - The Spriters Resource
2013年6月7日 · Using Hacks, is possible to see Mario / Luigi visible when he falls into a pit, he uses his Fire transformation / Star Colors during it and his sprite remains the same.
NES - Super Mario Bros. - The Spriters Resource
NES - Super Mario Bros. - Items, Objects and NPCs - The #1 source for video game sprites on the internet!
NES - Super Mario Bros. - Tileset - The Spriters Resource
NES - Super Mario Bros. - Tileset - The #1 source for video game sprites on the internet!
NES - Super Mario Bros. - Enemies & Bosses - The Spriters Resource
2013年7月9日 · NES - Super Mario Bros. - Enemies & Bosses - The #1 source for video game sprites on the internet!
NES - Mario Bros. - The Spriters Resource
One sheet is based on the original version, the other is based on the 2010 re-release for the Wii which in turn was built from Kaettekita Mario Bros.
NES - Super Mario Bros. - The Spriters Resource
NES - Super Mario Bros. - Title Screen, HUD, and Miscellaneous - The #1 source for video game sprites on the internet!
NES - Super Mario Bros. 2 / Super Mario USA - The Spriters Resource
NES - Super Mario Bros. 2 / Super Mario USA - The #1 source for video game sprites on the internet!
Custom / Edited - Mario Customs - Mario (Super Mario Bros. 1 …
Custom / Edited - Mario Customs - Mario (Super Mario Bros. 1 NES-Style) - The #1 source for video game sprites on the internet!
NES - Super Mario Bros. 3 - The Spriters Resource
There are far worse looking NES games than SMB3, both technical and art style. Even Konami who normally have some decent programming made Formula 1 Sensation and honestly... shouldn't have been on the NES because of the sprite flicker and graphical glitches really affecting the gameplay.