
Reason Studios
With an upgraded sequencer, a brand new browser, a redesigned interface, seven new devices, and more sounds—Reason 13 is all about your workflow. Check out what’s new in Reason 13. …
Audio Basics - Reason Studios
When you’re recording and playing back audio that originates from an external source, like a guitar or a vocalist, the audio signal must first travel from the source, via a hardware audio …
Hardware Interface | Reason Studios
The Hardware Interface device is where you connect Reason to the “outside world”. This is where MIDI is received, and where audio signals are routed from physical inputs and to physical …
Common Operations and Concepts - Reason Studios
This chapter gives a basic overview of the Reason application and describes general methods and techniques employed throughout the Reason software. It also explains the terminology …
Routing Audio and CV - Reason Studios
To monitor audio outputs from devices, the signals can be routed, either via the Main Mixer or directly, to the physical outputs of your audio interface via the Reason Hardware Interface (see …
Windows: Can I use my USB mic with Reason? - Reason Studios
In Preferences/Audio, check that you have selected the ASIO driver for your audio interface (this is required). Also check that all audio inputs and outputs channels you want to use are active …
Working with the Rack - Reason Studios
By default, when you create a new empty Song document, the rack consists of a single rack column featuring the Reason Hardware Device and the Master Section device. When you …
Recording in the Sequencer - Reason Studios
This chapter describes the different recording techniques that you can use in Reason. The chapter covers both audio, notes and parameter automation recording. Before you read this …
MIDI Out Device - Reason Studios
The MIDI Out Device is designed for controlling external MIDI instruments, i.e. instruments that live outside of Reason. These could be other software synths or external hardware …
Audio Basics | Reason Studios
When you’re recording and playing back audio that originates from an external source, like a guitar or a vocalist, the audio signal must first travel from the source, via a hardware audio …