
Quickstart - OpenXR Toolkit
The goal of OpenXR Toolkit was to demonstrate how certain features could be built for VR and how they would benefit end users by increasing quality and/or performance. However the model of OpenXR Toolkit - as a universal injector that “takes over” application code - is not sustainable due to the growing complexity and variety of VR ...
Features - OpenXR Toolkit
Here is a short description of all the options available through the OpenXR Toolkit in-game menu. You can access more detailed pages through the menu bar on the left. Performance tab: Overlay: Enables the FPS display or advanced timings display in the top-right corner of the view. Please note that the overlay may reduce performance.
FAQ - OpenXR Toolkit
The goal of the OpenXR Toolkit is to bring innovative features to the community without waiting for platform software to add those features. Q: What headset does the OpenXR Toolkit work with? It works with any VR headset thanks to OpenXR.
Upscaling - OpenXR Toolkit
The upscaling techniques included in the OpenXR Toolkit strive to produce better results through the use of additional filtering and sharpening techniques, while keeping a very low cost. Note that even with an upscaling factor set to 100% (no upscaling), some benefit can be seen from adjusting the sharpening.
FS2020 Guide - OpenXR Toolkit
The OpenXR ToolKit helps you to achieve your goals because it is similar or faster than many in-game stretching techniques, if there is any, but it is also offering fine-grained adjustment settings which are helping you to balance the overall experience closer to your hardware capabilities.
Other | OpenXR Toolkit
The OpenXR Toolkit applies some simple post-processing to adjust the brightness, contrast and saturation of the images displayed in the headset. The way these settings affect the image is comparable to the settings found on your TV or computer monitor.
Troubleshooting - OpenXR Toolkit
Latest version of OpenXR Toolkit, downloadable from the front page of this website. Latest version of your graphics drivers. Half of the “something does not work for me” issues are resolved by updating to the latest software.
Changelog - OpenXR Toolkit
Fix an issue when running non-Direct3D applications (OpenXR Toolkit will not be enabled). Add an automatic check for updates in the Companion app. Hotfix #1: Fix issues when using Easy Anti-Cheat (eg: War Thunder, Pavlov VR Beta, Ghosts of Tabor).
Command line tool - OpenXR Toolkit
The OpenXR Toolkit command line too lets you create various shortcuts to control the OpenXR Toolkit features outside of the OpenXR Toolkit on-screen menu. For example, you may use Autohotkey to create keyboard shortcuts to toggle features on/off while in-game.
Meta’s OVRPlugin | OpenXR Toolkit
Meta’s OVRPlugin. Meta releases a plugin for Unity and Unreal Engine, internally called OVRPlugin (sometimes called Oculus XR Plugin in their public documentation).This plugin claims to implement OpenXR, an open standard that promotes cross-vendor and cross-plaform. (Contrary to what the name implies, OVRPlugin is not just targeted at the legacy OVR API, but …