
OSVR Developer Portal | Home
Welcome to OSVR. OSVR is an open-source software platform for virtual and augmented reality. It allows discovery, configuration and operation of hundreds of VR/AR devices and peripherals. OSVR supports multiple game engines, and operating systems and provides services such as asynchronous time warp and direct mode in support of low-latency ...
Open Source Virtual Reality - Wikipedia
Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.
What happened to OSVR? READ ME if you're new! : r/OSVR - Reddit
2019年4月23日 · osvr.com redirects to osvr.org for most subdomains, and somebody (Razer?) is keeping osvr.org alive. But my guess is that the wiki.osvr.com subdomain specifically must have been hosted by Sensics.
OSVR HDK 2.0 Support & FAQs - Razer
2024年12月17日 · OSVR or Open Source Virtual Reality is a software platform that allows different types of VR technologies to reside in the same ecosystem.
OSVR Organization - GitHub
Open Source Virtual Reality. OSVR Organization has 63 repositories available. Follow their code on GitHub.
OSVR Developer Portal - GitHub Pages
OSVR™ is an open-source software platform for VR/AR applications. OSVR provides an easy and standardized way to discover, configure and operate hundreds of devices: VR goggles, position trackers, depth cameras, game controllers and more.
Getting Started with the OSVR HDK: What To Do and How To …
Open-Source Virtual Reality, or OSVR, is an ecosystem designed from the ground up to make VR as accessible as possible to both gamers and developers. When developers support OSVR, they implicitly add support for ALL major PC-based VR hardware - the HDK, Rift, and Vive.
GitHub - OSVR/OSVR-Core: The core libraries, applications, and …
This is the code and libraries to use when developing with OSVR. For developing plugins, you'll use the @ref PluginKit library. For developing applications using the framework, you'll use the @ref ClientKit library.
GitHub - OSVR/SteamVR-OSVR: An OSVR plugin for SteamVR, …
This is a SteamVR driver for allowing applications written against that API to work with hardware and software running with the OSVR software framework.
Open Source Virtual Reality - Reddit
Open-Source Virtual Reality, or OSVR, is an ecosystem designed from the ground up to make VR as accessible as possible to both gamers and developers. Its ultimate goal is to allow gamers to "plug in, play everything!"