GLavais a configurable X11 application that displays audio spectrum visualizations using OpenGL. Learn how to compile, install, configure, and use GLava with PulseAudio, MPD, OBS, and more.… 展开
Overview
•X11 (Xext, Xcomposite, & Xrender) •PulseAudio •Linux or BSD •libBlocksRuntime if compiling with Clang Configuration to… 展开
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Installation
Some distributions have a package for glava. If your distribution is not listed please use the compilation instructions above. •Arch Linux glava package, or glava-git AUR package… 展开
Github
Configuration
GLava will start by looking for an entry point in the user configuration folder (~/.config/glava/rc.glsl), and will fall back to loading from the shader installation folder (/etc/xdg/glava). … 展开
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Desktop window compatibility
GLava aims to be compatible with most EWMH compliant window managers. Below is a list of common window managers and issues specific to them for trying to get GLava to behav… 展开
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Reading from MPD's FIFO output
Add the following to your ~/.config/mpd.conf: Note the 22050 sample rate -- this is the reccommended setting for GLava. Restart MPD (if nesseca… 展开
GLava is a program that displays audio data from PulseAudio using fragment shaders. Learn how to use and configure GLava, work with colors, pipe data to GLava, and write your own modules.
SHADERDIR has been added as an option to the Makefile to customize where shaders are installed and used from (use with make and make install), by default it is /etc/xdg/glava. …
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