
[FF7] Must Install Mods COMPENDIUM [2025]
2023年1月26日 · FF7 MUST INSTALL MODS COMPENDIUM [2025] (click here for FF8) Square Enix, formerly known as Squaresoft, released Final Fantasy VII (JP) for the Sony PlayStation 1 on 31 January 1997 (PC: 1998; PC Re-release e-Store: 2012; PC Steam: 2013.)
[FF8R-PC/Steam] FF8 Remastered (Lunatic Pandora) Mods Progress
2019年9月6日 · The fonts, icons/UI elements are actually set up almost exactly like the original SeeD mod by sl1982/Aali's Driver using .png's instead of the original .tex files. I updated that mod a long time ago, and it looks like they used it as a template for their version lol.
[FF8-PC/Steam] Tonberry Master List - FF8 Mods Progress
2020年7月1日 · This mod fixes the bad UV's in the main overworld (WORKS BEST WITH HORIZONPACK) FF8 GeDoSaTo Config by MCINDUS Ultra Resolutions (forced downsampling), Anti-Aliasing, AO, DoF, and Post Processing injection! It even has a version of SweetFX you can use with Tonberry! If you enable GeDoSaTo, you no longer have to turn off the Steam Overlay!
[PSX/PC] Alternate Fantasy (v3.2 & v6.0)
2015年8月26日 · Final Fantasy IX: Alternate Fantasy is a mod aiming to increase the difficulty and, above all, to give a new experience of FF9 for those who already know the game well. Since v6.0 (Steam), Alternate Fantasy must be installed using Memoria's Mod Manager, for …
Qhimm.com Forums - Index
2025年2月10日 · Mod Manager for Final Fantasy VII 1998 & 2013 Steam Versions. 8078 Posts 1280 Topics Last post by Bonez in Re: 7Th heaven dont open... on 2025-02-20 22:38:10 Child Boards: Catalogs: Junction VIII. Mod Manager for Final Fantasy VIII 2000 & 2013 Steam Versions. Moderator: TrueOdin. 5 Posts 2 Topics Last post by Kuraudo.
[FF7PC-98/Steam] New Threat Mod (v2.0.99998)
2014年1月25日 · Sadly, it'll only make the game nine times harder to beat. But for next release, we're hoping to push that up to 9.2x. The idea wasn't to make a Hardcore-difficulty mod though, I was aiming for a more reasonable level of difficulty (but that mod name was taken; all the good descriptive names have been taken).
[FF7PC-98/Steam] Multiple mods and Modding Framework-The
2020年6月15日 · This mod will fix these issues and works by hijacking the pause function to duplicate the battle elements in much the same way as the PSX version. Because it is using a method the game was not designed for, there may be certain issues in game. Hopefully, these issues can be remedied in time. Status This mod is complete, aside from a few faults ...
[FF8] ULTIMATE HARDCORE MOD - Worlds Hardest FF mod
2019年8月24日 · Re: [FF8] ULTIMATE HARDCORE MOD - Worlds Hardest FF mod « Reply #9 on: 2019-08-24 16:10:02 » Heh Minotaur was actually pretty easy after I used float and spammed bio:) and for that bug at the end of disc 1 when Edea tries to use light pillar first time - you just need to reload the game few times and it works just fine
[FF7PC] Remako HD Graphics Mod (AI enhanced field …
2021年3月1日 · The Remako HD Graphics Mod features improved graphics with 4x the resolution of the original. This was accomplished by using state-of-the-art neural networks to upscale the game’s graphics. The mod improves the quality of among other things the pre-rendered backgrounds, battle, world textures, as well as the game’s full-motion videos (FMVs).
[FF7PC][TSUNAMODS] Satsuki Yatoshi Mod - SYW V5
2023年12月21日 · The SYW mod represents the most accurate modern take on the PC version of Final Fantasy VII helped by deep learning techniques (such as ESRGAN). The package includes cleaner, more detailed and higher resolution background arts, battlefields, worldmap, magic effects, animations, minigames, menus and videos. All upscaled with AI or done in HD ...