
Charm Person - Spells - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Charm Person - You attempt to charm a humanoid you can see within range.
Charm Person - Spells - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Charm Person - One Humanoid you can see within range makes a Wisdom saving throw.
The charm condition - Rules & Game Mechanics - D&D Beyond
2018年10月11日 · Charm doesn't cause any damage and just changes the attitude of the target towards the caster. They view them as a friend, they wouldn't continue to attack, they would try to convince anyone else attacking the caster to stop (since they are his friend), they might even step in and actively fight for the caster depending on the circumstances.
Dominate Person - Spells - D&D Beyond
Putting aside vocal ans somatic components. If any spell has a perceivable effect on the target, they will know once they're able to perceive it (chapter 10: spellcasting, targets tab, PHB). charm is a condition, rather than a spell, that makes it easier for the charmer to make charisma checks on the charmed. the target of charm person believes they're acting out of their own autonomy, …
Succubus - Monsters - D&D Beyond
Charm. One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success.
Suggestion - Spells - D&D Beyond
In most cases Suggestion is a direct upgrade, and IMO I could craft "suggestions" that get what I want easier than doing a ton of persuasion rolls with a charmed person. That said, it sounds like DMs can really ruin the power of suggestion, and the simple mechanics of Charm Person (especially being able to charm several at once) could come in ...
Charm of the Storm quandary - Dungeon Masters Only - D&D …
2023年9月11日 · Charm of the storm is basically 3 scrolls of lightning bolt. It doesn't say a save dc but you could pick anything from 12 like the anchorites to suggest they use the altar, 13 like many uncommon magic items, 15 like a typical scroll/ wand of lightning bolts or choose something character specific like spell casting or 8+ proficiency which will ...
Vampire - Monsters - D&D Beyond
Charm. The vampire targets one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn’t under the vampire ...
Animal Friendship - Spells - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Animal Friendship - This spell lets you convince a beast that you mean it no harm.
Mass Suggestion - Spells - D&D Beyond
Based on the comments it looks like it once did and no longer does. It would be nice if they could be consistent. Unfortunately, sometimes you want to search for spells based on PC immunity to charm, other times you want to search for spells that impose the charmed condition. It seems the database doesn't have enough granularity for both.