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The DS-style 64x64 Pokémon Sprite Resource [COMPLETED]
2011年11月24日 · You see, at first when I posted the "493 GBA Project" thread in the pixel art section, I just randomly resized each one until they looked relative to their Gen III sprite size. Then I restarted the whole thing and decided that every single sprite should be resized with the same ratio, which ended up looking like this , and the problem here is ...
Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository …
2016年5月11日 · Hello guys! Here's a repository thread for Gen. 7+ DS-style Pokémon sprites to be used by hackers out there... This is not a continuation nor related to Chaos Rush's and MrDollSteak's resource threads... This thread is very different from the resource thread by the said members...
Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource
2013年12月5日 · I've been following this thread for a pretty long time and finally thought to take the plunge, make an account, and try my hand at pixel art. So here's mega altaria. I tried my best to make it DS-styled, with the saturated colors and outlines, but I dunno if that worked out too well.
Trainer 64x64 resource and collection - PokeCommunity
2012年7月27日 · Notice: 83%(106/130) of the sprites have been done by me if you can please contribute if you have a request PM or VM me This is a sprite resource and collection(if you couldnt read the title) send in your sprites the best make the show case and yes custom sprites are accepted Thank you tajaros...
DS-Styled 64x64 Quality Organized Trainer Sprite Resource
2012年8月2日 · This resource will feature all trainers/leaders/elite four from the D/P/Pt/HG/SS/B/W/B2/W2 games in proper 64x64 16-bit fashion. We need more sprites that aren't ugly. So I tried my best to offer this community quality sprites.
FireRed hack: Digimon Nova Red ver. 3.1 [COMPLETED] [UPDATED …
2021年7月23日 · Explore the completed Digimon Nova Red game on PokeCommunity with updates and discussions.
Graphics: The GBA-style 64x64 Pokémon Sprite Resource
2024年11月25日 · This project aims to provide Pokémon sprites for GBA-ROM hacks that are in the art style that those games used to depict the Pokémon. In addition to that, all Pokémon use their colors from their official Ken Sugimori artwork. This project also aims to have 2 frames per Pokémon in their front...
Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource
2023年8月19日 · As many of you will know, Chaos Rush created a resource for properly resized DS sprites, and before you ask this is not a blatant rip off of Chaos' thread. Instead this is a continuation of his work from Gens I-V for Gen VI. While I am not Chaos, I …
80x80 Sprites - The PokéCommunity Forums
2021年5月27日 · Pokemon sprites in Fire Red are 64x64 in pixel size. Unless you edit the sprite size of all Pokemon with some routine, you're not able to import 80x80 sprites. Afaik, nobody ever made such a routine for Fire Red yet. Apart from that, you shouldn't want to increase the sprite size on such a small GBA screen.
LeafGreen hack: Pokémon Daia Version - PokeCommunity
2019年5月12日 · Neslug - Pixel art. Coronis - Pixel art. DoesntKnowHowToPlay - The Generation 4 physical / special / status split patch, the Generation 6 capture experience hack, hazards code, abilities and inverse battle code. Darthatron - The Generation 4 physical / special / status split icon hack and the B2 / W2-styled Repel port.