It was BioWare’s first single-player game in ... from Arlathan’s inverted physical laws to the level of detail in character models and even their hair. A less obvious set of improvements ...
BioWare excels at RPG storytelling ... A story is nothing without compelling characters to guide it, and those characters can feel as well-defined as putty if there isn't a good setting to ...
It's called the "BioWare turn" and it turns out ... Because, of course, having two actors—or two character models—just stand and deliver dialogue at each other would be kind of stultifying ...
In a new blog post, the development team at BioWare and the Frostbite Engine provided a deep dive into the technology that was able to give the characters ... believable modeling of human hair." ...
Turning points are tricky things: they seem so obvious in hindsight, but are tough to spot when they’re actually ...
Humanoid Origin, the game studio founded by former BioWare general manager Casey Hudson, is shutting down operations. The closure was announced in a post on the company’s LinkedIn page.
There's been a question mark over this one for years, but it seems BioWare did once plan to let ... cut the feature and swapped a Grey Warden character called Stroud in their place.
BioWare almost forced you into a tough situation ... Dragon Age creator David Gaider's been posting lengthy character creation background stories on Bluesky, including one about how Dorian started ...
Dragon Age The Veilguard is an Action RPG developed by BioWare and published by EA. The fourth instalment into the Dragon Age series since Dragon Age: ...
BioWare finally released Dragon Age: The Veilguard last month, a release Dragon Age fans had been waiting 10 years for. Unfortunately, for both BioWare and fans, it has not delivered. It’s not ...
BioWare had the look of its excellent RPG Dragon ... the more I find myself enamoured with its vast world and wonderful characters. If you're playing, Eurogamer has a lengthy Dragon Age: The ...