Unreal Engine 5's virtualized geometry system, Nanite, was key to achieving that level of detail, while Lumen allowed real-time iteration for lighting. Everything looks wet, but there's incredible ...
Media.Monks gave multiple live demonstrations of the use of Unreal Engine for virtual production during the Open House.
"Lumen in the Land of Nanite" is a tech demo, built with Unreal Engine V, designed to show off the Nanite and Lumen next-generation technologies.
With that in mind, it perhaps comes as no surprise to see that Team Ninja opted for 'master ninja difficulty' in remaking ...
Game director Frederic St. Laurent and CTO Louis Tremblay discuss using Unreal Engine 5's tools and artistic choices.
来自MSN10 个月
Unreal Engine 5.4 Preview Launches with Rendering Performance Improvements, Major Updates ...Preview 1 for Unreal Engine 5.4, a new iteration of Epic Games’ popular game engine that introduces a number of rendering performance improvements, including major updates to Nanite—Unreal ...
Nanite is Unreal Engine 5’s virtualized geometry system that uses an internal mesh format and rendering technology to render pixel-scale detail and high object counts. One of the key ways Nanite ...
15 天
来自MSNWhat will we see in Unreal Engine 5.6?Unreal Engine 5.5 was released back in November providing notable improvements in rendering, the animator rig, mobile game development and VR scouting, and the introduction of MegaLights in Lumen.
An Unreal Engine Experience demo," the company said in a blogpost. "Meanwhile, although some major new features like Lumen and Nanite have not yet been validated for non-games workflows (this is ...
This week, Digital Foundry has been back at it, testing out the recent Ninja Gaiden 2 Black remaster that shadow dropped onto ...
Experience a master-class in psychological survival horror on the latest hardware with chilling visuals and visceral sounds.
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