In the original Pac-Man (released in October 1980 as an arcade game in Japan), the ghosts, also known as the "Ghost Gang," each had unique AI traits that contributed to the game's enduring appeal.
Shadow Labyrinth producer Seigo Aizawa shares how the team transformed Pac-Man into an edgy 2D action platformer with Metroidvania elements.
Bandai Namco Entertainment premiered Shadow Labyrinth, an new and edgy Pac-Man Metroidvania, during the Game Awards 2024.
As one of the more iconic bugs in gaming history, reaching level 256 in the Pac-Man arcade game would cause half of the screen to be rendered in a jumbled mess. The left of the screen would appear ...