在2025年游戏开发者大会(GDC)上,虚拟现实(VR)游戏行业的现状引发了广泛讨论。此次大会在美国旧金山举行,尤其是关于“解决VR游戏可见性危机:触达主流受众的策略”这一主题的专题讨论,引起了各方的关注。与会的嘉宾包罗万象,既有来自Moss和Ghosts of Tabor的发行方代表,也有众多业内人士共同探讨当前VR开发者面临的多重挑战,尤其是在收入下降的大背景下,开发者们的生存现状让人深思。
According to Counterpoint's Global XR Tracker, the global VR headset shipments declined 12% in 2024 which makes it the third ...
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Independent.ie on MSNSandbox VR: Total immersion, cutting edge tech and a robot barman – inside Dublin’s new ...On Dublin’s Nassau Street, a gateway to another world is opening up. Sandbox VR, a virtual reality experience company, has already captured attention. There are 35 Sandbox locations spread around the ...
Meta continued to dominate the global VR headset market in 2024 with a share of 77%. In Q4 2024, Meta’s market share rose to 84% primarily due to the launch of the more affordable Quest 3S headset.
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